Author rhombico

“Break, Enter, Repeat” Devlog #2
We're back with an exciting update about Break, Enter, Repeat. Over the past week, we've been trying out something ambitious: a proof of concept for co-op multiplayer mode!
Steam Cooking Sale: Automachef 85% off!
Great news! Our automated kitchen puzzler game “Automachef” is now on sale on Steam with an incredible 85% discount! This promotion ends on November 18th, so hurry up and get it now here:
“Break, Enter, Repeat” Devlog #1
We've decided it's time we kicked off an official devlog for "Break, Enter, Repeat". So, here's our very first devlog entry, giving you a sneak peek into what we've been cooking up and where we're headed with our new title.
AI for game development: a different view
Game development can't be fully tackled by our current neural networks. They have strengths, but they also have limitations. So, I wanted to talk about what they are actually useful for in game dev.
Automachef: a heartwarming moment
I recently received an email from a fan that touched my heart. A dad shared with me how his kids are big fans of Automachef, so much so that they've started designing their own automated kitchens on paper!
Meet the Team at Rhombico Games!
We are happy to announce a small (and overdue!) addition to our website: a dedicated section celebrating our talented team!
Cavifree: your games just got a whole lot more depth!
We're happy to announce our latest open source effort: Cavifree! It's a post-processing effect for Unity that mimics the "cavity" effect found in Blender.
New Color Atlas Generator
We are excited to announce the release of our Color Atlas Generator, an open-source tool for creating atlases to texture 3D models with flat colors.
Unveiling MoMuLab!
Discover MoMuLab, a new extraordinary exhibition that immerses visitors in the captivating world of marine archaeology.
Spilprisen Nomination
Power to the People has been nominated for the Spilprisen awards in the "Best Game Design" category.
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